The party continues to explore the mountain, going through the halls and levels. In the hall where smiths and armorers used to work they find a separate room. The room is pitted and blackened. In a closet they find two books and a handmade box. One of the books is an elaborate work on the … Lees verder Part 12: Father’s Law.
House Rules
Online sessions need some rules. Please consider them but overall lets have fun at the (virtual) table
Part 11: Too much to do.
The bodies of the three defeated Wolfslayers are removed and thrown on a cart. Royal Chamberlain Pascale is not happy with the death of the wolfslayers and tells Dagar that there will be an investigation. Holand tells Ashera that Korin has passed away, but before he died he told Holand that he had a visitor … Lees verder Part 11: Too much to do.
Part 10: Wolfslayers.
Now that his parents have taken over the mill and have a house in the village, Maxwell decides to leave the monastery and go live in Boggsgate. There he can continue his investigation into a ring of conspirators who conspire against the Crown. After having been awake for hours Dagar is finally resting. His dreams … Lees verder Part 10: Wolfslayers.
Part 9: Prophecy.
The group decides to use the three suits of armor they found. Mitch dons the one they found at the entrance and Dagar the one from the small room where the rings where. Ashera can only fit the rough looking armor from the room with the mural of the Orc as that is the smallest … Lees verder Part 9: Prophecy.
Part 8: History.
When the group comes out of the passageway they enter a room that feels cold and ancient. A complete suit of armor is hanging in a corner with a big layer of dust over it. They see a clean fireplace. A table with a wooden box and a chest. On the wall is a mural … Lees verder Part 8: History.
