Elke vrijdagavond speel ik met mijn vaste groep de Heroes of Harrol via Roll20.net. Een campaign dat zich afspeelt op de grens van het koninkrijk Harrol & het koninkrijk Boland. Voor elke nieuwe sessie schrijf ik een samenvatting over wat er de vorige keer is gebeurt. Deze samenvatting mag ik met toestemming van mijn spelers … Lees verder — Heroes of Harrol Campaign —
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Part 18. Second Skirmish
From the Book of Chigarius Coucncilor Jarro has arrived. The enemy keeps blocking the portal to Shoglatage. Which makes it hard to travel to other portals. The General orders a staff meeting in the war room. Councilor Jarro has bad news. The Miat, the elven council of 8 clans has broken up and 5 of … Lees verder Part 18. Second Skirmish
Part 17: Boggnar, The First Skirmish.
From the books of Chigarius, Boggnar's scribe. This morning we got attacked through the portal. Our watchful Captain Wellston defeated the attackers. However unbeknownst to him and the soldiers a drow assassin also entered under the cloak of invisibility. He went straight for the General's room and tried to murder him amidst the chaos. Before … Lees verder Part 17: Boggnar, The First Skirmish.
Part 16: Paranoid.
The meeting is over. Mitch has made a list of supplies the Mountain will need. Ashera and Dagar are making plans to rescue the remaining villagers. Mitch suspects a trap and urges them to consider but the feeling of guilt for not rescuing all villagers remains. Mitch asks Ashera to spy on the village from … Lees verder Part 16: Paranoid.
Part 15: Attacked.
Ashera is not really sure if she is dreaming of if this is real when the ring from her mother start to shimmer and an old elven lady appears in her room. The old lady introduces herself as Lorregale, First Mother. She warns Ashera that the Darkness has send an army to conquer the mountain … Lees verder Part 15: Attacked.
Part 14: Festival Day.
Mitch is having a dream. Or maybe it is more than a dream. He is standing on a windy mountain plateau. A big gate is closing down. Above his head creatures are swooping in and out, fighting each other. Then somebody pulls him to the ground and something impacts behind him. If he looks up … Lees verder Part 14: Festival Day.
Part 13: Challenged.
Maxwell's mother is wounded from the fall and Ashera's horse. Mitch carefully gets her out of her bonds and calls for Ashera to get back. Ashera hands out potions and healing berries for the whole group and heals most of the wounds. Dagar questions the old woman about the bandits. She tells him that a … Lees verder Part 13: Challenged.
Rollenspelen voor kinderen
Rollenspelen had ooit het imago van de nerds in moeders kelder. Maar dat imago is in de laatste jaren verdwenen. Rollenspelen heeft allerlei voordelen. Mensen beschrijven het als therapeutisch helend. Maar het wordt ook gebruikt in een opvang kamp voor Syrische vluchteling kinderen om ze het oorlogsgeweld wat te laten vergeten. In het onderwijs bewijst rollenspelen ook zijn kracht. … Lees verder Rollenspelen voor kinderen
Part 12: Father’s Law.
The party continues to explore the mountain, going through the halls and levels. In the hall where smiths and armorers used to work they find a separate room. The room is pitted and blackened. In a closet they find two books and a handmade box. One of the books is an elaborate work on the … Lees verder Part 12: Father’s Law.
House Rules
Online sessions need some rules. Please consider them but overall lets have fun at the (virtual) table
Part 11: Too much to do.
The bodies of the three defeated Wolfslayers are removed and thrown on a cart. Royal Chamberlain Pascale is not happy with the death of the wolfslayers and tells Dagar that there will be an investigation. Holand tells Ashera that Korin has passed away, but before he died he told Holand that he had a visitor … Lees verder Part 11: Too much to do.
